/*
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 */

package world;

/**
 *
 * @author dheath
 */
public class Shot  extends WorldObject
{
    private double vx;
    private double vy;
    
    public Shot()
    {
        
    }

    public double getVx()
    {
        return vx;
    }

    public void setVx(double vx)
    {
        this.vx = vx;
    }

    public double getVy()
    {
        return vy;
    }

    public void setVy(double vy)
    {
        this.vy = vy;
    }
    
}
